This section provides links to research activities within the University and beyond which the eLearning team is participating in. We will also showcase practical projects from throughout the University.
Look at the Archive page for older completed projects.
University Projects supported by the Principal's eLearning fund are listed at the Information Services E-learning page
This project aims to maximise the potential of ICT in adult literacy provision across Scotland. The eLearning teams' involvement focuses on innovations and adult numeracy.
The aim of MASSIVE is to design a model of necessary support services for European traditional Universities to successfully implement the virtual component of teaching, with a specific focus on defining a conceptual model for virtualisatiion and identify and classify good prectice in the field.
The Group aims to promote more and better use of better learning games. The mission is to to convince non-users of games of their educational value; to encourage and support game developers in the creation of better educational games; and to make educators aware of how to use games more effectively in education.
The VICTORIOUS Project is an in-depth analysis consisting of feasibility tests in three different areas that are key to opening the door to large-scale implementation of virtual mobility: Quality, Interoperability/Open Standards, and Digital Repositories and Resources.
This JISC-Funded project is part of the JICS eLearning programme. The overall aim of this project is to produce five short video case case studies, each a few minutes in length. They will be created in collaboration with the team developing case studies in e-learning practice based at the Open University.
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